

It would, however, have been nice to have the option to go Rambo without the AI destroying you in seconds. Now, to be fair, Deus Ex has (at least previously) tried to discourage this kind of play in favour of being more tactful, so I cannot really fault it there. I found the "shooting" path in this game to actually be one of the most difficult ways to play - since enemy AI Leeroy at you all at once and you quickly find yourself outnumbered and outmanoeuvred - even with all your cool augs to help. Secret tunnels, sneaking, shooting, persuading, exploring and using your arsenal of cool "augs" are all options. Pretty much everything you do in this game can be accomplished in more than one way. As with HR, you get the choice of how you want to play the game. Infact, it is so similar that you will sometimes wonder if you are infact playing a prettier DLC for the previous game. It plays very similar to the previous title (Human Revolution) in all respects. The game once again lets you take control of Adam Jenson and either shoot or sneak your way around in traditional Deus Ex stye. While these things are far from ideal, it certainly does not warrant the amount of negativity generated by it. It really isn't as bad as everyone thinks it is - and indeed most of the criticism seems to be aimed at micro-transactions and performance/crashing.
DEUS EX MANKIND DIVIDED IMAGES PC
It really isn't as bad as everyone thinks it is - and indeed most of I am shocked that this game has been so poorly received by the PC crowd. I am shocked that this game has been so poorly received by the PC crowd.
